Cirvir
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Planetary Statistics

Size: Size E (4K-10K Miles)
Shape: Spherical
Type: Earth Body

Overview

The moon of Bomryn is a cold (-275 degrees below 0) airless place. In that it resembles the moons of Bomryn's sister planet Maranuir.

 However, Cirvir is home to some precious treasures, which are mined at great danger and expense by the more daring and magical adventurers that make the Belemir belt their base of operations. These adventurers are underwritten by the larger Alothian city-states.

Hazards

Cirvir is not survivable without special protective "space armor", magic, and other protections against the unbelievable cold. Living on Cirvir is very much like bathing naked in a white dragon's breath.

History

Cirvir is a rich prize, the special iron and mithril alone make it worth the huge expense Aloth's city states spend in defending it.

 Pirates raid Cirvir to snatch a quick cargo. The rewards are worth the huge risk, and there are often out-sphere folk who can be tempted, especially evil races like the neogi or illithids.

 The proximity of the Belemir belt offers a host of hiding places for such raiders, and the Cirvir patrol is on constant alert. Often two of the heavy hammerships take a wing of fighters into the belt to root out a pirate nest.

Politics

Cirvir, like Legomir, is a very important moon. Unlike, Legomir, however, the miners are either mindless golems or cold elementals who are hard to bribe, so politics is of little concern on Cirvir itself.

 However, Alothian city-states have more than once found themselves coming to blows over the precious Cirvir mines.

Population

The actual mining operations are carried out by specially constructed golems and other constructs. Cold Para-elementals have been persuaded to live on Cirvir. No other species could even think about dwelling here. Curiously, the lack of air doesn't bother the elementals.

Major Products

Cirvir is host to mithril mines, the purity of which is unmatched anywhere else in the universe. The intense cold seems to purify the metal and make it particularly suited for accepting magical energies.

 There are also, of all things, iron mines on the moon. The iron that comes from Cirvir, however, is highly magical in nature. Weapons made of this metal can--without any further enchantment, hit creatures needing a +3 or better weapon to hit them! No attack or damage bonuses accrue, however. Armor and shields made of Cirvir iron will prevent the passage of magical energy, including electrical attacks.

 Needless to say Cirvir iron is worth the huge investments made to obtain it--and it costs like it!

 Finally, chromium is found on this moon. No one is quite sure what the metal is good for, but many Alothian alchemists and mages have high hopes.

Armed Forces

Orbiting Cirvir is the only standing fleet of warships in Saruspace, consisting of 25 heavy Hammerships, each carrying maximum weapon allotments, a space platform the size of a large town (although garrisoned by less than 1,000 troops), armed to the teeth, and carrying a large flotilla of 200 Stingrays, fitted with petty helms.

 The space platform is among the largest human constructions in all of known space, at least 3,000 tons!

 The stingrays are armed with 4 single-shot ballista's carrying warheads with a mixture of compressed Maranuir atmosphere and air. The explosion of one such missile is equivalent to a six dice fireball, which can easily set wood or rigging aflame.

 In addition, each fighter carries a pair of "glide bombs" (torpedos) filled with enough Greek fire to equal 5 hits from a Greek fire projector.

Magic Use

The Cirvir Orbital Platform (COP) is home to a rotating cadre of high-level mages, each at least 12'th level. Each soldier is also capable of flying a petty helm (but not a minor helm) and in a pinch could use a Stingray to strike at large, slow moving ships (like death-spiders, men o' war's, dwarven citadels, etc.)